In Helldivers 2, success in your celestial missions is largely dependent on strategic use of Stratagems. These are combat aids sent from your Destroyer ship orbiting the planet where you’re executing your mission. Here, we’ll explore all the Stratagems available in Helldivers 2, their functionalities, and ways to unlock them. We’ve also updated this guide to answer which we consider the best Stratagems in the game. Also, you can view our list of codes to use the Stratagems to compliment this guide.
Stratagems in Helldivers 2
Stratagems are categorized into six major types, each enhancing different aspects of your battlefield prowess:
- Patriotic Administration Centre: This category includes heavy and potent weaponry.
- Orbital Cannons: Offers heavy artillery support from your orbiting Destroyer.
- Hangar: Provides explosive power and enhanced mobility.
- Bridge: Deals with elemental damage.
- Engineering Bay: Outfits you with offensive and defensive gear.
- Robotics Workshop: Grants access to Sentry turrets.
You can customize your Stratagem loadout using the Ship Management console aboard the Destroyer. Four consoles are provided, enabling all players to choose and unlock their preferred Stratagems. After selecting your Stratagems, they can be confirmed at your loadout post-operation selection.
Stratagems are unlocked as you gain experience and level up by achieving Helldivers 2 operations. Each unlock also comes with a credit cost, which you can cover by completing additional operations and Orders.
Patriotic Administration Centre Stratagems
Stratagem |
Description |
Unlock Requirements |
---|---|---|
Machine Gun | A potent machine gun capable of eliminating lower-tiered enemies with a single shot |
Unlocked at level one |
Anti-Material Rifle |
A sniper rifle with immense power against light armor. Requires aiming down sights to use |
Unlocked at level two and costs 5000 credits |
Stalwart |
A machine gun with a large magazine and easy operation |
Unlocked at level two and costs 3500 credits |
Expendable Anti-Tank |
A single-use rocket launcher designed for destroying armor |
Unlocked at level three and costs 3000 credits |
Recoilless Rifle |
A reloadable rocket launcher effective against armored aliens |
Unlocked at level five |
Flamethrower |
A weapon that sets enemies and the environment ablaze. Be careful as it can ignite teammates too. Suitable for close-range combat |
Unlocked at level 10 |
Autocannon |
A fully-automatic cannon effective against armored targets |
Unlocked at level 10 |
Railgun |
Comes equipped with charged armor-piercing shots |
Unlocked at level 20 |
Spear |
A homing missile that requires lock onto armored targets |
Unlocked at level 20 |
Orbital Cannons Stratagems
Stratagem |
Description |
Unlock Requirements |
---|---|---|
Orbital Gatling Barrage |
Fires multiple high-explosive rounds from the Destroyer |
Unlocked at level two and costs 1500 credits |
Orbital Airburst Strike |
Releases shrapnel rounds from orbit capable of eliminating multiple low-level enemies simultaneously |
Unlocked at level five |
Orbital 120MM HE Barrage |
A small but powerful missile capable of wiping out groups of enemies |
Unlocked at level five |
Orbital 380MM HE Barrage |
Unleashes multiple airstrikes over a vast radius |
Unlocked at level eight |
Orbital Walking Barrage |
A moving barrage with multiple artillery strikes following one after another |
Unlocked at level 10 |
Orbital Laser |
A laser that targets enemies within its attack radius |
Unlocked at level 15 |
Orbital Railcannon Strike |
A potent strike that targets the largest enemy closest to the beacon |
Unlocked at level 20 |
Hangar Stratagems
Stratagem |
Description |
Unlock Requirements |
---|---|---|
Eagle Strafing Run |
A fast-shooting artillery attack effective against smaller enemies |
Unlocked at level two and costs 1500 credits |
Eagle Airstrike |
A sequence of bombs detonated in a row, not specific to enemy targets |
Unlocked at level two and costs 4000 credits |
Eagle Cluster Bomb |
A small airstrike capable of eliminating smaller enemies |
Unlocked at level three and costs 4000 credits |
Eagle Napalm Airstrike |
Deploys napalm bombs creating a wall of fire |
Unlocked at level five |
Jump Pack |
Charge the Jump Pack to leap over armored enemies and walls and avoid incoming damage from nearby enemies |
Unlocked at level eight |
Eagle Smoke Strike |
Deploys multiple smoke grenades that obscure enemies’ line of sight, allowing for repositioning and ambushing |
Unlocked at level eight |
Eagle 110MM Rocket Pods |
A small cluster of bombs that target the largest enemy nearest to the beacon |
Unlocked at level 10 |
Eagle 500KG Bomb |
A large bomb that destroys anything within its blast radius |
Unlocked at level 15 |
Bridge Stratagems
Stratagem |
Description |
Unlock Requirements |
---|---|---|
Orbital Precision Strike |
A single precision shot delivered from above |
Unlocked at level one |
Orbital Gas Strike |
Shoots a projectile that releases corrosive gas |
Unlocked at level three and costs 4000 credits |
Orbital EMS Strike |
Stuns and halts enemy movements with an electrical blast field |
Unlocked at level five |
Orbital Smoke Strike |
Creates a smoke screen, reducing enemies’ line of sight |
Unlocked at level eight |
HMG Emplacement |
A manned and stationary turret that rotates slowly but delivers high power with each shot |
Unlocked at level 10 |
Shield Generator Relay |
Deploys an energy shield |
Unlocked at level 10 |
Tesla Tower |
An electric pylon that shocks nearby enemies |
Unlocked at level 15 |
Engineering Bay Stratagems
Stratagem |
Description |
Unlock Requirements |
---|---|---|
Anti-Personnel Minefield |
A stationary structure that deploys minefields in a large surrounding radius |
Unlocked at level two and costs 1500 credits |
Supply Pack |
A backpack that provides ammunition to other Helldivers |
Unlocked at level three and costs 4000 credits |
Grenade Launcher |
A grenade launcher effective against low-level enemies |
Unlocked at level five |
Laser Cannon |
Fires a continuous beam that can overheat |
Unlocked at level five |
Incendiary Mines |
Another structure that deploys mines within its radius with incendiary effects |
Unlocked at level eight |
“Guard Dog” Rover |
A drone equipped with a laser rifle |
Unlocked at level 10 |
Ballistic Shield Backpack |
A shield effective against small incoming damage |
Unlocked at level 12 |
Arc Thrower |
A weapon that fires an arc of lightning, effective only at close range |
Unlocked at level 15 |
Shield Generator Pack |
A shield that protects the Helldiver from projectiles |
Unlocked at level 20 |
Robotics Workshop Stratagems
Stratagem |
Description |
Unlock Requirements |
---|---|---|
Machine Gun Sentry |
A machine gun turret |
Unlocked at level three and costs 1500 credits |
Gatling Sentry |
An automatic turret with a high rate of fire |
Unlocked at level five |
Mortar Sentry |
A turret that fires shells, ideal for long-range battles |
Unlocked at level eight |
“Guard Dog” |
A drone equipped with an assault rifle |
Unlocked at level 10 |
Autocannon Sentry |
An anti-tank cannon that auto-fires |
Unlocked at level 13 |
Rocket Sentry |
An automated turret effective against armored enemies |
Unlocked at level 15 |
EMS Mortar Sentry |
A turret that fires electrical generators that shock enemies |
Unlocked at level 20 |
Best Stratagems in Helldivers 2
Now we’ve listed them all, let’s break down which we actually consider the best in the game. Here’s our top 5:
- Orbital 380MM HE Barrage – Ideal for clearing large areas with its continuous explosions, it’s perfect against buildings and armored foes, albeit with a longer cooldown of 240 seconds.
- Shield Generator Relay – Offers protection from enemy projectiles while allowing you to return fire, especially effective against Automation enemies with a short 90-second cooldown for frequent use.
- Rocket Sentry – Targets large enemies with powerful attacks, making it excellent against armored threats, and has a 180-second cooldown.
- Jump Pack – Enhances mobility and allows for quick evasion of charging enemies, though it requires recharging between uses with a 480-second cooldown.
- Eagle 500KG Bomb – Delivers unmatched destructive power against large enemies in a single-use, mission-specific application without a cooldown.
So there you have it. That wraps up all stratagems in Helldivers 2 and how to unlock them. Hopefully, you’re enjoying a smooth gameplay experience thus far — many players have encountered a crashing bug.